Archive for January, 2011

30
Jan
11

69 mph @ 2200 rpm

Route 85 West, somewhere in North Carolina

After 10 years of planning, training and honing my craft, today was the day I finally headed West to LA.  After some first hand experience with the stolen RED Epic, I’ve decided to keep my travel itinerary vague to deter potential French thieves tracking our journey.

The beginning of the rest of the journey west

Took 95 headed south and hung a right due west onto Interstate 40.  One straight shot to the beach from here.

Just another mountain pass.

The 4Runner has been performing well and hauling like a champion.  Had to stop and replace a fuse for the rear lights and thankfully we made it safely to Grand Ole Opry country tonight.  Tomorrow we have an early start to try and make it through some nasty midwestern winter storms.  My brother Jon will be operating the Zune with one hand and twittering with the other, you can follow us @jonsalvia

proactively • westerning • peter

24
Jan
11

me on mr. murch on 3d

Pat C started a great thread over at Reduser.net to discuss Walter Murch’s letter to Roger Ebert.  If you haven’t read it yet, click the pic or go here.  My humble response and analysis:

I think the point that Mr. Murch makes, that “…if the film story has really gripped an audience they are ‘in’ the picture in a kind of dreamlike ‘spaceless’ space. So a good story will give you more dimensionality than you can ever cope with” is one of the most informed observations I’ve read concerning 2D or 3D storytelling.  And I believe at the heart of his letter is an emphatic critique of 3D storytelling, not on the technical aptitude of the filmmaker or the perceptive capabilities of the audience.

What a 3D filmmaker might take away from this significant observation is that Mr. Murch believes the audience is most comfortable when it’s convergence point is fixed for the duration of the film and then to let themselves be surrounded by the story.  Perhaps 3D could be most successfully deployed as a storytelling tool in films like Cube or maybe an adaptation of the video game Portal: stories where the sets are repetitive, inherently three dimensional in design and fundamentally understood by the audience.  Stories where the concept of watching action unfold in a shoebox, stage, auditorium or what have you is easily understood from the offset.  Then the story that happens inside the established 3D space engrosses them; the 3D becomes a feature of the story, not a distraction or technical achievement with no direct contribution to the story’s telling.

Again, to quote Mr. Murch, “…the editing of 3D films cannot be as rapid as for 2D films, because of this shifting of convergence: it takes a number of milliseconds for the brain/eye to ‘get’ what the space of each shot is and adjust.”  So as 3D storytellers, if we limit the need for these constant adjustments in the brains of the audience, then we allow them to be more fully enveloped by the dimensionality of the story within the 3D space of the film.  Therefore, limiting set changes and quick cuts between multiple camera angles would be a must.  Revealing a three dimensional set to an audience should be done politely, perhaps with a simple fade from black or jump cut.  And pacing should allow for plenty of time for their brains to (literally) adjust and understand the new three dimensional space.

Additionally, 3D depth should be matched from cut to cut.  We’re no longer interacting with a 2D plane, depth of field and focus are combining with 3D depth.  The audience’s brain is literally more attuned to specific areas and depths of the screen.  Is anyone else out there deaffened by the sucking sound a lack of a sophisticated NLE with built in 3D tools in our current market?  Shouldn’t it be the job of the editor to make cuts based on convergence points, to tweak convergence as necessary, etc?  Final Cut Studio 3D anyone?  But, I digress.

At the end of the day, would I have gone to see Avatar if it hadn’t been in 3D?  Yes.  Did seeing it in 3D fundamentally change my understanding of the story?  No.  And I think that concept is at the heart of Mr. Murch’s critique: until 3D comfortably enhances the audience’s understanding and appreciation of a story it will continue to be perceived as a gimmicky marketing tactic bundled with a hot technical mess by established Hollywood storytellers like Mr. Murch.
Obviously, 3D is a viable production quality studios are happy to build in to a budget so that they can market the added value and increase a film’s revenue.  As 3D storytellers it should be our mission to write or find stories that 3D production will fundamentally enhance the audience’s appreciation of the film and the story it is sharing with them.

A storytelling success combined with a box office hit is what it will take for 3D to finally arrive.  IMHO.

proactively • slowly 3-dimensionalizing myself • peter

22
Jan
11

red one menu map

You never know when you or a friend will need to remember how to turn off false color.  Putting this up for quick reference.

proactively • good times • peter

21
Jan
11

should you work for free

We’ve all been there at some point.  Now there’s a handy node tree to help you with your decision.

proactively • no no no no no yes no • peter

20
Jan
11

i make prores

It would be negligent of me not to post this.

proactively • who says digital lab work isn’t fun • peter

15
Jan
11

getting my rear in gear

Good to go!

Prep for the move is well underway.  New rear shocks installed on the 4runner and it’s riding better than ever!

Noel at Chevy Chase Auto has been my mechanic for the last 3 years.  He’s from South Korea and a Toyota Certified Master Technician.  Being a Certified Apple Editor, Colorist and Compositor myself, his certifications sold me on trusting him.  If you’re in the DC area and looking for a good and fair mechanic I highly recommend Noel.  There’s a Starbucks across the street with WiFi where you can wait while he does the work, give him a call 301-654-8234.

Also want to give a shout out to my FXPHD people.  Gotten a lot of good advice on formatting my resume and what types of work samples to have available online.  A great community, the JAN 11 semester is just starting.  Check it out! List me as your referral (PeterSalvia) and I’ll get a free course.  Filmbot of FinalCutUser fame turned me on to FXPHD and it’s been the best film school I never went to.

proactively • prepping prepping prepping • peter

13
Jan
11

out of pocket

I’m putting my money where my mouth is and moving to LA to look for work in feature film post production.  REDucation was a huge eye-opener for me.  The time has come to go where the work I want is and throw my hat into the ring.  I’ve made a few contacts and looking forward to making more.  My deadline for hitting the road is February 1st, sooner if at all possible.

In the meantime, I’m working up the spreadsheet to budget the trip and the first two months on west coast soil.  If you’re a follower of my blog and know of companies looking for an Editor & Colorist with nearly 10 years of professional experience I would love to hear from you.  Shades of Mike Curtis’ HDforIndies blog sign off are coming to mind.

I know things have been sporadic here lately.  I’ve updates the firmware for my phone and downloading the WordPress app now to prepare for en-route blog posts.  And I think I’ll bring my 5dmarkii along in the cab so I can take some pics and post some video too.

Thanks for all your support over the past two and a half years.  I’m looking forward to this new adventure and sharing the experience with you.

proactively • westerning • peter




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