Posts Tagged ‘apple

19
Nov
10

blog scoop – chris from tangent devices discusses vwave-lite for ipad

Chris Rose from Tangent Devices reached out to me after reading the blog post from earlier this week, saying he wanted to share a few things about his company’s release of vWave-Lite for iPad.  So I told him to email me or give me a call;  a few minutes later I’ve got a new number on my cell and it’s Chris on the other end.  We had a conversation for a little over twenty minutes in which he gave me some insight into Tangent Devices’ development and release of the vWave-Lite for iPad as well as some details of Tangent Devices future plans for developing touch screen apps for the iPad.  From my (somewhat sloppy) notes:

First and foremost, Chris wanted to speak to Tangent Design’s intentions for developing and releasing vWave-Lite in the manner that it did.  The app was released at IBC and was “pure experimentation and gimmick” meant to gain some eyeballs and generate buzz.  If they had released it as a $1.99 download, Chris (half?) jokingly shared with me they could have all retired by now.  While Tangent Devices made the final decision to release the app for free including the easily recognizable ring interface, there had been discussions to design an area above the rings (a slider area or something akin to it) that would help users avoid making consistent visual references to the iPad while grading.  Chris said the main reason for this decision was that there was a bit of development time lost to Apple’s iTunes approval process.  So instead of adding any additional UI considerations, Tangent Devices simply released the vWave-Lite with the recognizable rings UI so it would be ready for IBC.

Chris made a point to emphasize that, for himself and Tangent Devices as a company, “tactile response is the most important thing” about their products.  He shared with me that he and fellow founding member Andy Knox both have backgrounds in human interface design.  Before founding Tangent Devices, they worked together for British Aerospace (BAE) with a focus on cockpit design.  In Chris’s own words:

After serving time with BAE both Andy and myself went on to work for Pandora where we spent quite a few years. I was a trainee undergraduate at BAE whilst Andy had already been there for sometime. I left to finish my degree and Andy left to take up a job with Pandora. When I graduated Andy gave me a call and said Pandora were looking for a software engineer. Hence the reason I ended up there too.
Pandora were a great company to work for with a fantastic team of engineers headed up by Steve Brett and Martin Greenwood. I was a good introduction to the whacky world if colour correction and telecine transfer
I left Pandora before Andy to look for a new challenge and found work still within the industry working for a small electronics company. Andy left sometime after to do contract work. We had both kept in touch and after a few meetings and a few beers we realised that we had our own ideas for a telecine controller. We also had one eye on the future knowing that the traditional telecine and hardware based colour correction days were limited.
The rest, as they say is history

Point being, both Chris and Andy are very aware of “what people do and don’t like doing.” I like the idea of considering colorists akin to pilots, the budgets for what we’re grading plus dedicated equipment can certainly be similar to what a pilot is responsible for.  OK, maybe not too similar but I digress.  Essentially, Chris said that a lack of tactile response poses an interesting challenge for developing touch screen applications intended to enhance the color grading experience.

Moving forward, Tangent Device’s future versions of the vWave app for iPad will be intended for use as an auxillary panel for their existing product line.  This is not to be confused with a full blown touchscreen panel grading solution.  The idea is to extend the current Wave and CP200 mapping capabilities to a future vWave app, possibly utilizing a combination of sliders, buttons and trackballs in its touchscreen UI.  However, Chris went on to point out that some of these features can be gimmicky and not practical for human interfacing on a touchscreen; one can only rotate their fingers so far before it becomes uncomfortable, sliders and buttons require a visual reference, etc.

I felt this discussion begged the question of implementing gesture commands, which at first I though Chris would simply write off when he said they had considered this but just “weren’t sure how far down the road [to take gesture implementation].”  There could be a lot of gestures for a user to have to memorize and color grading with a control panel is already a somewhat complex task  To my surprise, he then went on to list quite a few combinations of gestures that might be implemented such as 1-finger vs. 2-finger vs. 3-finger dragging, finger flicking for continual motion, finger rotation, and possibly a couple others that I missed with hasty note taking.  I interpreted this to mean while Tangent Devices may not have gone too far down the road with gestures in vWave-Lite, by no means do they consider this road a dead end.

Chris further impressed upon me his reason for reaching out is to tell his story of why Tangent Designs brought the vWave to market and what people could expect in the coming months.  As for the why, they wanted to produce an eye catching and gimmicky app for IBC.  As for what the future holds, Chris said that sometime next year folks can look forward to a fully mappable iPad app based on current Wave and CP200 software.  Again, this would be intended as an auxiliary interface for two types of colorists: extra knobs for the colorist to use in tandem with their existing control panel or 2) better than nothing for the freelance colorist to use in tandem with a mouse-only client setup (which has been my main experience as a colorist for hire).  At the end of the day, Chris realized that this would all come down to an issue of taste for the operator, maintaining that it is easier to use a 2-dimensional control like a track ball than a 1-dimensional control like the iPad.

So, what’s the price point going to be (I had to ask), to which Chris chuckled and said this bit is actually the most difficult part in designing this product.  He really had no idea what to charge for it; on one hand he would want the purchase to be a no brainer decision for colorists.  On the other hand, Tangent Devices would need to be able to recoup the costs of bringing on additional staff to develop it.  So this is the part of the scoop that I pose to you readers out there: what would you pay for a full blown vWave iPad app that’s fully mappable?

I’ll start off with my pricing scenario: considering the Tangent Devices Wave Panel costs 1,495.00 and an iPad costs say $600 with tax, I would think that this app would necessarily be priced somewhere in the not free to $900 range (900 bucks being the difference in price of a Wave Panel – iPad).  If the cost of an iPad + app is not significantly less the cost of a Wave Panel, why not just by a Wave Panel and call it a day.  Conversely, if you’re already working with a CP200 panel setup and you already own an iPad, would you really want to plunk down the combined equivalent of a Wave Panel just to have some handy mappable functions to flick at in your lap?

Enough from me, let’s hear what you guys think.

proactively • scooped • peter

Advertisements
14
Nov
08

final cut studio 3 – rumors & predictions

An interesting thread popped up on the FCP-L today as a follow up to all the Adobe integration in the recent RED Scarlet & Epic announcement: what does the future hold for Apple’s Final Cut Studio 3?

Jim Feely set the table with this MacWorld San Francisco prediction:

So what’ll Apple show at Macworld SF? I’m assuming they’ll have a booth
there. Anyway, Macworld could be the Mac Pro & OS 10.6 show this year. And
what the heck, they’ll demo FCS3 to show off the amazing power of their new
hardware. And they’ll make some point about how FCS3 is perfectly positioned
for the switchover from analog to digital television…which happens to
occur in the US one month later.

The Mac Pro hardware will be ready to go. Not sure about 10.6, but FCP (and
really, the emphasis will be on FCS3) will be more of a technology demo and
will ship sometime later.

Partner announcements will be about some major productions going Apple from
post to delivery to consumers via iTunes, Apple TV 3.0 (that happens to work
really well with NetFlix, Amazon, Hulu, YouTwob…that’s the 2.0 version of
YouTube…and whatever else Google and/or AT&T own at that time.

And then Craig Seeman chimed in with a more specific tea leaf reading:

With FCS3 people will notice that DVDSP is gone, Jobs having declared DVD dead.
Compressor will be greatly expanded.

Apple will introduce MobileMePro accounts which will come free with FCS3. It’ll have
unlimited storage and you’ll be uploading 720p24 H264 files which will be wrapped in a
Flash player as Jobs emphasizes the death of DVD as well as Blu-ray.

There will be no optical drive at all in the new MacPro and, instead, they’ll be an eSATA port
as Apple claims Hard Drives as the means to long term archival along with backing all video
up to your MobileMePro account. People will grumble about having to buy an external DVD or
Blu-ray burner.

Adobe will continue to refuse to unbundle Encore but will have a 50% off FCS trade in
program (reminiscent of Apple’s “send us your Premiere Pro discs and you’ll get Final Cut
Express free deal) for its Produce Suite.

While there has not been an official announcement from Apple regarding Final Cut Studio 3, it sure is fun to hypothesize. I’m still waiting for the Motion 3 + Shake super app. When’s that coming?

proactively • reporting prophecies • peter




June 2019
M T W T F S S
« Apr    
 12
3456789
10111213141516
17181920212223
24252627282930

Twitter Updates

Error: Please make sure the Twitter account is public.

Blog Stats

  • 290,110 clicks since March 2008
Advertisements